Tormented Souls 2 Review – A Revival of Survival Horror with Grit, Brains & Shadows
There’s something oddly comforting about the silence before a scare. You can almost hear the hum of old lights, the creak of forgotten doors, and the sound of your own heartbeat — that’s exactly where Tormented Souls 2 drops you.
The sequel to 2021’s surprise survival horror hit is finally here, and it’s every bit as eerie, twisted, and atmospheric as fans had hoped. Once again, Caroline Walker is back — older, haunted, and determined to face her demons as she searches for answers in the desolate mountain town of Villa Hess.
Released in October 2025 by Dual Effect and PQube, Tormented Souls 2 feels like a love letter to classic horror — but one written with modern precision and confidence. This isn’t just nostalgia; it’s a bold return to fixed-camera terror, labyrinthine puzzles, and the thick dread that only true survival horror can deliver.
In this in-depth analysis, I’ll share how the game builds on the original, where it falters, what sets it apart from modern horror titles, and my personal thoughts on whether it deserves a place among the genre’s modern greats.
Grab your flashlight — things are about to get uncomfortably dark.
Developer & Release Info
Developed by Dual Effect and published by PQube, Tormented Souls 2 officially launched on October 23, 2025, for PC (Steam, Epic, GOG) and consoles (PS5, Xbox Series X|S).
Dual Effect, the Chilean indie studio behind the first game, gained global recognition for reviving fixed-camera survival horror in an era dominated by open-world and first-person action titles. With this sequel, they aim higher: improved lighting, richer cinematics, and broader world design without sacrificing the chilling tension that defined their debut.
According to PQube’s official FAQ, Tormented Souls 2 runs at 60 FPS on PS5, Xbox Series X, and PC, while the Series S and Steam Deck versions are capped at 30 FPS to maintain stability.

Story & Setting: Shadows of Villa Hess
The sequel picks up years after the first game’s events. Caroline Walker, the tormented protagonist, is trying to rebuild her life with her sister Anna. But peace never lasts long in horror — Anna becomes plagued by visions and grotesque drawings that bleed into reality.
Determined to save her, Caroline travels to Villa Hess, a remote Chilean mountain town hiding a decaying clinic and ancient convent — the kind of place where faith and fear intertwine.
Here, reality fractures again. Through flickering candlelight and distorted reflections, Caroline must face entities born from guilt, religion, and corrupted science. The return of the mirror world mechanic adds even more psychological tension — switching between dimensions is as nerve-wracking as ever.
My take: The first game’s claustrophobic mansion setting is replaced by larger, more varied environments — giving the horror room to breathe (and surprise you). It’s a smart move that expands the lore while maintaining the series’ suffocating mood.
❝Tormented Souls II isn’t just survival horror—it’s a haunting return to classic terror, where every shadow hides a secret and every heartbeat counts.

Gameplay Mechanics & Comparisons (Sequel vs. Original)
What Worked Before
The original Tormented Souls earned cult acclaim for reviving tank controls, fixed cameras, and limited resources, channeling Resident Evil 1–3 and Silent Hill 2. Fans praised its commitment to tension over jump scares.
“The lighting is phenomenal, and the gameplay is a perfect 1:1 of classic survival horror,” one Redditor wrote — and they weren’t wrong.
What’s New This Time
- Overhauled lighting & cinematics — full motion capture enhances cutscenes.
- Expanded exploration — Villa Hess’s clinic and convent feature interconnected zones reminiscent of Resident Evil 2’s Police Station.
- New puzzle logic — over 70 puzzles promise intricate mechanical and environmental challenges.
- Combat refinement — while aiming and shooting still feel deliberate, weapon handling is smoother.
- Optional accessibility settings — players can tweak camera movement and aim assist slightly without breaking the “retro” illusion.
- Multiple endings — two main endings plus a secret one teased by the devs.
The control scheme remains semi-classic — you can move freely, but during combat Caroline cannot strafe while aiming, forcing you to commit to every shot. This decision preserves the anxiety older survival horrors thrived on.
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Graphics & Atmosphere
Where Tormented Souls 2 truly shines (or flickers) is in its lighting. Every corridor feels like a painting in motion — dripping with dread and decaying elegance. The mix of warm candlelight and cold surgical fluorescence crafts a timeless gothic look.
Character models are sharper, facial animations smoother, and camera work more cinematic. Yet, despite technical upgrades, the developers resisted the temptation to overexpose or modernize too much. The game still feels intimate — dark corners matter again.
Sound design is equally stellar: low, echoing footsteps, distorted whispers, and strings that screech at just the right moment. If you play with headphones, prepare for goosebumps.
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System Requirements
Minimum (1080p, Low Settings)
- OS: Windows 10 (64-bit)
- CPU: Intel i5 or AMD Ryzen 3
- GPU: NVIDIA GTX 1060 / AMD RX 580
- RAM: 8 GB
- Storage: 35 GB
Recommended (1440p, 60 FPS)
- OS: Windows 10/11 (64-bit)
- CPU: Intel i7 / Ryzen 5 5600
- GPU: NVIDIA RTX 3060 / AMD RX 6700 XT
- RAM: 16 GB
- SSD Required
High/4K Settings (60 FPS)
- CPU: Ryzen 7 5800X / Intel i7-12700K
- GPU: RTX 4070 / RX 7900 XT
- RAM: 16–32 GB
- SSD: Mandatory
Performance across PS5 and Series X is stable, averaging 60 FPS with minor drops during particle-heavy cutscenes.
Pros & Cons
Pros:
Faithful continuation of the original’s survival-horror DNA.
Gorgeous, moody lighting and next-gen visuals.
Challenging puzzles and satisfying exploration.
Multiple endings enhance replayability.
A genuine return to horror fundamentals — no cheap jump scares.
Cons:
Combat still feels stiff to modern players.
Some puzzle logic can frustrate first-timers.
Minor texture pop-ins and load transitions on Series S/Steam Deck.
Story pacing dips slightly in the mid-game.

My Opinion & Predictions
I’ve played enough survival horror to know when something gets it. Tormented Souls 2 does. It’s unashamedly retro yet modern in execution — like if Capcom had made Resident Evil Code Veronica in 2025.
Dual Effect isn’t chasing trends; they’re chasing authenticity. And that’s what makes this series special.
If they continue refining performance and storytelling, I can easily see Tormented Souls 2 becoming a cult classic and a template for indie horror devs who want to honor the past while daring the present.
My prediction:
- Metacritic: ~80 average (based on community buzz and critical previews).
- Best Platform: PC and PS5 for graphical fidelity and fluidity.
- DLC Likelihood: High — PQube hinted that extra narrative content or costumes could arrive around Halloween 2026.
Community Reactions to Tormented Souls 2
What Players Are Loving
“The demo was great otherwise.”
Many mention the demo left them optimistic about the full game.
“Hyped beyond belief. It’s not often we get sequels to these kinda games…”
Enthusiasm is high among fans of classic survival horror, happy to see the genre pressed forward.
“Tormented Souls 2 is a step up from its predecessor in every way for me.”
This captures a widespread sentiment: players who liked the first game say the sequel improves on major fronts (graphics, environment, pacing).
My insight: The core audience — folks who love retro-style survival horror — feel validated. They appreciate that the game honours the old style while stepping it up. That’s a big win for the developers.
🤔 Points of Concern / Mixed Feelings
“Having finally finished Tormented Souls 2, my biggest takeaway is… I must be the dumbest…”
Some players feel the puzzles may hit a steep curve, possibly frustrating for newcomers.
“So far my only concern with the game is (no spoilers)”
One user expresses a sense of cautious optimism: liking what they see, but noting something is off (unspecified).
“Excited for the game but one thing in the demo bugs me… It’s her hair! … Should be easy to fix (at least outside of the pre-rendered cutscenes).”
A small detail, but shows how attentiveness in the community can pick up even minor visual issues.
My insight: These comments reflect typical survival horror tension: you want challenges, but you also want fair design. Some players worry about accessibility vs. difficulty — especially with the throwback mechanics. The minor visual issues show the polish isn’t flawless yet, but for many players that’s a trade-off they’re willing to accept.
FAQs
Q: Is Tormented Souls 2 connected to the first game?
A: Yes. Caroline Walker’s story continues, though new players can still enjoy it without prior knowledge — the intro recaps enough.
Q: How long is the game?
A: Around 15–20 hours depending on puzzle-solving speed and exploration.
Q: Are there multiple endings?
A: Yes, two main endings plus one secret unlockable ending.
Q: What makes it different from Resident Evil 4 Remake or Silent Hill 2 Remake?
A: Tormented Souls 2 keeps fixed-camera horror alive — slower, more methodical, emphasizing fear through control limitations rather than cinematic spectacle.
Q: Will there be post-launch updates or DLC?
A: PQube has hinted at post-launch updates and possible free DLC in 2026.
Conclusion & Call to Action
Tormented Souls 2 doesn’t reinvent survival horror — it revives it. And in an era where many horror games chase jump scares or cinematic realism, that’s a rare and beautiful thing.
Its imperfections are part of its charm: every stiff step, every creaky corridor, every puzzle that makes you doubt your sanity — all of it comes together into a chilling, deeply satisfying experience.
So, what about you?
👉 Did Tormented Souls 2 live up to your expectations?
👉 Which horror classic does it remind you of the most?
👉 Are you team “retro horror forever,” or do you prefer modern fast-paced scares?
Drop your thoughts in the comments below — and if you want more deep-dive reviews and survival horror retrospectives, subscribe to PlayNestor.
Until next time… keep your flashlight close and your sanity closer. 🕯️
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