Monster Train 2: Everything You Need to Know: What’s New, What’s Different, and Why Fans Are Hyped
Let’s be real, nobody would’ve thought that Monster Train would release in 2020 and end up being one of the best roguelike deck-builders around. It married Slay the Spire’s strategic layering with a vertical battlefield system that felt novel and chaotic in all the best ways. Monster Train 2 is nearly here and you can already feel the hype in the community.
At street level, it appears to be a slick refinement — but is it merely more of the same or does it really offer something fresh? Let’s take a closer look at all that we know.
Monster Train 2 Release Date, Platforms & Availability
Supergiant Games announced today that Monster Train 2 will release on May 21, 2025. The second game will release for all major systems; PC (Steam), PS5, Xbox Series X|S, and Nintendo Switch.
On the surface, that’s a wider, more encompassing launch than what the original Monster Train launched under (being a PC-first outing first and foremost before landing on consoles even later). This time, it sounds like the developers are ready to face both PC and console playerbases from day one — clearly they have big hopes of attracting a broader audience right after release.
That, if you ask me, is a savvy play. The original Monster Train found its cult following via word of mouth in the strategy-loving corners of PC. Some kind of multi-platform launch at the same time makes Monster Train 2 a potential genre crossover hit in 2025.

What’s New in Monster Train 2
The biggest surprise to me was just how much Supergiant Games. Oh wait, this isn’t Hades — and how much Shiny Shoe (the makers of the first Monster Train) have raised their ambition. It’d be good even if it was just a sequel with some new cards, but Monster Train 2 is really like an expansion – of world, systems, and storytelling.
You know that moment when you’re like -wow- a sequel finally gets what players actually wanted to love? That’s exactly what’s happening here.
1. Expanded Realms and Factions
Gamers can look forward to all-new factions and champions that innovates deck synergy. Early previews suggest that elemental powers Ice, Ember and Shadow will intertwine with older clans such as the Hellhorned and the Awoken.
And that means players will not just be honing older tactics but also learning the new meta all over again.
2. Deeper Roguelike Loop
One of the principal criticisms of the first game was that after dozens of runs, its replay value began to feel restricted. Monster Train 2 will have a new encounter system full of dynamic enemies, changing modifiers, and evolving boss mechanics.
If you want my opinion, that’s the smartest move they could have made. It rewards players who have played for a long time, while every game is different.
3. Visual & UI Improvements
The game feels much snappier with upgraded animations, quicker loads and easier-to-read decks. It’s subtle, but everything feels tighter, easier to read and more atmospheric.

Gameplay & Mechanics – The Heart of the Train
The thing that’s most interesting to me is the way Monster Train 2 preserves its multi-floor combat, but brings in a lot more vertical complexity. Now, foes can engage other floors so there’s greater tactical tension.
The impression I get is: think Slay the Spire, three battlefields at once — every one of which counted.
Yet I wonder if the new mechanics will be too much for beginning players. That being said, veterans will probably eat that shit up.
System Requirements (PC)
Minimum:
- OS: Windows 10 (64-bit)
- Processor: Intel i5-6400 or AMD equivalent
- RAM: 8 GB
- Graphics: GTX 950 / Radeon R9 270
- Storage: 4 GB available space
Recommended:
- OS: Windows 11 (64-bit)
- Processor: Intel i7 or Ryzen 5
- RAM: 16 GB
- Graphics: GTX 1660 / RX 580
- Storage: SSD recommended
Comparison with Monster Train (2020)
To be fair comparing Monster Train 2 to its predecessor is like comparing chess to 4D chess.
The original game was all about the cards and positioning, but this sequel brings with it persistent progression, branching routes and quest-driven stories.
| Feature | Monster Train (2020) | Monster Train 2 |
|---|---|---|
| Factions | 5 | 7+ new factions |
| Story Mode | Minimal | Full narrative campaign |
| Graphics | 2D basic art | HD refined visuals |
| Replayability | Moderate | Dynamic run generation |
| Multiplayer | Limited | Co-op & leaderboard modes |
That said, some fans worry that it might lose its “simple yet deep” charm. I have a small concern though — will all this added content slow down the game’s quick-run appeal?
Bugs, Errors, and Player Feedback
At release, some early testers in Steam forums reported a few deck UI freezes and pathing glitches during multi-floor fights. The majority of them are minor and will presumably be patched promptly.
The thing that’s kind of shocking me is how the devs have been so clear with their communication. It's nice to see Shiny Shoe being very interactive with the community and taking feedback, that bodes well for long term updates."
Still, I wonder if balance will be as tight in the late game now, when there are ever more factions to help break the meta.
Critical Analysis – The Future of Deck-Building Games
Monster Train 2 is coming at a time where the market for roguelike-deckbuilders is both oversaturated and adored. Balatro, Across the Obelisk and Slay the Spire 2 were all jockeying for attention, and for people to believe that the sequel would not just be the same ride over again.
And it’s doing that impressively, if I’m being honest. The sequel is even more empowering for player creativity — each run feels like you’re painting your own brand of mayhem across a burning train.
But there’s a catch: By attempting to cater to hardcore fans, it might end up frightening away casual players. Its success will hinge on access.
In practice, Monster Train 2 seems like a love letter to tactical minds –to people who enjoy the interplay between systems and sub-systems, chaos that makes sense and stories told by virtue of your choices.
Community Reactions & Early Impressions
Extracted players on Reddit and Steam threads are all a-buzz. “It’s like Monster Train finally graduated to the big leagues,” one Reddit user wrote.
Many people are probably think of it as Slay the Spire on steriods — and that’s not terribly far from the truth.
Meanwhile, reviewers at PC Gamer and Rock Paper Shotgun found that the tension between chaos and control is what makes the sequel so moorish.
It’s a solid beginning and one that could make this easily be the most replayable roguelike of 2021.
FAQs
Q: When will Monster Train 2 be released?
Answer: It’s in early access right now on Steam, and is expected to be released in full in early 2026.
Q: Is Monster Train 2 accessible to beginners?
Answer: A bit — but there’s a steeper learning curve than before. Tutorials are improved though.
Q: Will it come to consoles?
Answer: The developers have indicated that console ports are a possibility after they launch.
Q: Does it support multiplayer?
Answer: Co-op runs and leaderboard challenges are definitely something we've got on the docket.






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