Avatar Legends: The Fighting Game is inspired by the smash-hit animated TV series, Avatar: The Last Airbender and sequel, Legend of Korra.
The highly anticipated Avatar Legends: The Fighting Game ended up being real — and it has already been set loose on the community. The game is being developed by Gameplay Group International and mixes 2D fighting, hand-drawn animation and elemental combat with the help of smooth rollback netcode in what could be one of the truest translations of Avatar: The Last Airbender* and The Legend of Korra worlds so far.
Meanwhile, in very early development fans have shared all their hype and hopes (as well as sneezy stuff) after the release of an alpha playtest trailer. Here’s what we know so far — and what the Avatar community is saying about it.
Checkout the Official Closed Alpha Playtest Announcement Trailer here:

A Popular 2D Fighter with Kung-Fu characters and the Screenpack.
Avatar Legends: The Fighting Game encapsulates the show’s principle of harmony and movement. Based on movement rather than stat points, combat is all about character skill with a gameplay that has you move with the grace of a well-timed dodge or land devastating combo attacks.
The game is “based on the spirit of mastering the elements,” according to its developer, impacting both casual players and fighting game aficionados. Each animation is hand-drawn to capture the expressive motion of the shows, and each battle looks more like a living episode than just another match in a fighting game.
Key Features at Launch
- 12 Playable Characters at Launch, with dozens more planned to release after launch through seasonal updates
- Selectable Support Characters to affect fighting style and assists
- Flow System focusing on flow and momentum
- Single Player Campaign with a unique story
- Combo Trials and Gallery Mode
- Complete with Full Cross-Play and Rollback Netcode for the smoothest possible online matches
Still in its pre-alpha form, fans have been wowed by this attention to detail — from Zuko’s iconic scar remaining the same on all directions to bending effects that remain true in spirit and feel to the source material.

Community Response – Nostalgia and Hype everywhere
When the trailer came out, the Avatar fandom erupted with emotion, humor and effervescent hype. Hundreds couldn’t believe a fighting game with Avatars was actually happening — and that it looked this good so far out from release.
“Finally! I’ve been asking for this for years.”
“As long as I can play as The Boulder, I’m sold.”
“This looks like one of those nostalgic Flash games from Nickelodeon — but with a real budget.”
et others loved the animation and movement, describing it as “smooth,” “clean,” and “faithful to the series.” Some even joked about it being too authentic.
“Ozai: ‘Ughhhh… what did you do to me?’
Aang: ‘I took away your dp. You’ll never be able to use anti-air again.’”
“Sokka: ‘My girlfriend got nerfed and turned into a Zoner.’
Zuko: ‘That’s rough, buddy.’”
It’s a mix of humor and nostalgia that reveals just how deeply fans resonate with these characters — and just how long they’ve been waiting for a real Avatar fighting game.

Animation Type: Hand-Drawn, Heartfelt and Inspired by Flash
One of the more buzzed-about components of Avatar Legends: The Fighting Game is its visual style. The game’s creators have expressed that all of the animation is hand-drawn and will not be cel-shaded, to preserve the spirit of the original series.
It caught fans’ eyes immediately by how truly faithful it looks:
“It looks like I’m watching the animated series, not playing a game — and I love it.”
“Full-frame hand-drawn animation, not cel-shaded — big plus.”
“Why does this look like a Flash game from the old Avatar website… in a good way?”
Whereas there those who cited its visual flair was more an improvement compared to other games like Dragon Ball FighterZ and DNF Duel; some were just happy for its 2D throwback aesthetic. The consensus? It's the perfect embodiment of the Avatar spirit.

Character Wishlist and Fan Hopes
Fans are already arguing about who to include. See offer detailsThe confirmed lineup is not out yet, but that hasn’t stopped the speculation.
So here are some of the most popular fighters requested to be included in threads from various communities:
- Zuko – breaker counter extraordinaire
- Korra – "The final Avatar, the first one"
- Toph – The earthbending queen
- Azula – “Better be top-tier.”
- Iroh, Amon, Ty Lee, Combustion Man, Bolin, and Mai
- And also… The Cabbage Man as a Secret Unlockable
“I hope Zuko and Iroh have a cool lightning reversal.”
“A playable Ty Lee with chi blocking to disable opponent specials would be amazing.”
“We need Sparky Sparky Boom Man as a boss fight.”

Gameplay and Movement Praise
One of the most frequent responses was praise for the game’s emphasis on movement and dodging. Gamers relished how every move built on an element, even the most basic dodge.
“The way Aang dodges in the beginning is kinda crazy.”
“Every movement involves bending — not just the final hit. That’s how it should be.”
“The movement alone makes this game worth existing — looks really fun.”
And so for a series that has built its success by striking the right balance between elements, this design approach feels exactly where fans wanted to see their favorite franchise go.

Platforms and Release Date
At this time, the release date for Avatar Legends: The Fighting Game is listed as “Coming Soon.” But it’s been announced for PC (on Steam) and will eventually arrive on PlayStation 5 along with all the major platforms, offering full cross-play support.
Fans are already guessing about future console versions:
“Is the playtest coming to Switch 2 as well?”
Developer and Publisher
- Developer: Gameplay Group International
- Publisher: Gameplay Group International
System Requirements (PC)
Minimum:
- OS: Windows 7 (64-bit)
- Processor: Intel Core i5-7500 / AMD Ryzen 2600
- Graphics: GTX 970 / RX 570
- DirectX: Version 11
- Storage: 3.6 GB
Recommended:
- Storage: 3.6 GB available space

Why the Community Cares So Much
it is not often that a licensed game generates consensus excitement this early. But there’s something different about Avatar Legends: The Fighting Game — fans can feel that it’s coming together with passion from people who really get both the Avatar universe and fighting game foundations.
“Made by people with actual fighting game experience — the visuals are handmade. I prefer this to a cheap 3D game.”
“Looks this good and it’s just pre-alpha? Amazing.”
“This game ought to be called Agni Kai.”
Between its rollback netcode, kinetic animation and affection for the source material — it could be a game that comp-stompers and casual Avatar aficionados like.
Final Thoughts
Avatar Legends: The Fighting Game looks to come as a huge hit even before it hits development. The mix of nostalgia, 2D artistry and solid fighter mechanics will make for something special.
Should the team maintain that trajectory — growing its roster, tweaking movement, and keeping online play healthy — it stands to easily rank among the most successful anime-style fighters of this decade.
“The Avatar is about to save fighting games — he came back when the world needed him most.”
FAQ - Avatar Legends: The Fighting Game
Q: What is Avatar Legends: The Fighting Game?
A: A 2D hand-drawn fighter that pays homage to both Avatar: The Last Airbender and The Legend of Korra from Gameplay Group International.
Q: On what platforms will it be released?
A: The game is in development for PC (Steam) and it is planned for PlayStation 5 as well as full cross-play support on all major platforms.
Q: What is the release date?
A: The game has no confirmed date but is marketed as “Coming Soon.”
Q: How many characters are there at launch?
A: 12 usable characters at release, and additional characters will be introduced in seasonal updates.
Q: Is there a solo-player mode?
A: Yes, it will have a single player campaign featuring an original story.
Q: Will it be on Steam?
A: Yes, we do have a listing for Avatar Legends: The Fighting Game on our Steam page already.
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